Friday, September 11, 2020

Civilization Go Hong Kong Go Carthrage

Civilization 4 Go Hong Kong Go Carthage

by Jacob Malewitz

Civilization is a win of game, and can you code with what hong kong might say or do and you might say to novel. carthage, swords. Hong Kong, guns. Game: on PC. and idea. You can play Civilization 4 with Carthage and Hong Kong in suit. You are empire, Carthage, and you are Hong Kong player for cool. Map is old, do you remember the old one, and map is cool, do you remember reading or playing the second game. Alpine is win, code is izod plains for a 50, so maybe you can play some Civilization 4.

Game is fun. Game is map. Game is ghost in the shell cryogenbook. Do you stay in Egypt or hong kong. In Hong Kong action games, if you are a player like a Chow Yun-Fat, best of the hong kong action epics, what might a player as a hong kong do, or be pursuit to, if he were a hong kong triad player. With a lot of Carthragianian games written, or just Roman games, what can you say for this light of history as well. We might say ancient peoples of the mediterrreanean are classed as some of the most interesting subjects out. Rome, a pillar of the world and civilization. Greece, militaryily one of the best like Rome and had a classical age thhe lights of which the world had never seen, and empires like Babylon and Egypt who both had the earliest civilizations we ever say, with laws and ideas set down to code ideas of the world.

What does this say for Civilization and the hong kong triad player in game. It might say.

--We have options, with countless civilizations to play in the game, with hundreds too pick from and technically about 30 in the game. You can be Carthage, Rome, Egypt, and join with your picked leader to play the game.

--With war, you have countless units to play in game, chariots in old with Ramses sweeping across the world for a big empire. With tanks from America allying to protect or beat othher empires in a global war.

--With discovery, can you win with wonders, economics, law, trade, libraries (even great libraries), and win the game by going to Alpha Centauri. With that, those who avoid war mongeering or who want to win in different ways have the option of space travel.

--With wins, you may reward yourself in game. A hong kong triad player may reward with an extra meal, an extra drink, or buy your next game. A hong kong triad player can reward themsevles in Civilization Go Hong Kong Go Carthrage like a Carthraginian player might too: you may eat big, design or art, or win your next board and get paid on your house (a new chess board, or similar, a new Civilization game or other game).

Civilization is the greatest game of idea. Win with invention. Win with war. Win with art. Win with your way to Alpha Centauri. With the carthraginians you may say, who is the win of Rome in history, or who has the best empire to conquer the world. When I played Carthrage early in my gaming career, I saw wins with mercenaries, cities, empires, and units with great power to keep drawing me back.

MAP Wins in Gold

What are your map wins. Can you add a map to the game. Can you design a new game for Civilization, or similar to. The carthraginians may like this: you can play more of this civilizations games, have wins, and be curious to money if you design the next Civilizatiion game.

Deathmatch

In hong kong lingo, The Killer may have some deathmatches, with shootouts against cops, yakuza, and leans of rich people in the hong kong triad circle applying it to be one of the best films they do. In Age of Empires, deathmatch is one of the most enjoyable games you can play. You get more resources, you get more units of these resources, with 20,000 gold, wood, and like wise allowing you to fast create an army and try to conquer the map. In Civilization, the game won't let you go Deathmatch, but it will allow screnarios you can play in the game with set maps and civilizations allowing a deathmatch. In game Age of Empires, you have a game with a lot of maps like civilization, and civilizations in size like civilization, and can win the game in similar ways with wonders and by conquering the world.

Civiilzation or Elder Scrolls

Fantasy, what are its ideas for game, and how do they apply to Civilization Go Hong Kong Go Carthrage. Elder Scrolls ia fun fantasy game, with different ways to win and different characters, units, and maps. Civilization may be a bettter game, but Civilization may ally fantasy games saying that many can script to strategy too.

Carthage is Orange

Carthraginians are a fascinating civilization, with one of the best warriors and generals of class in Hannibal, whose code won battles in Spain and at the battle of Cannae. In Civilization, the game, you can play them on world maps, showing them in North Africa where there empire was, and strategize to conquer Rome or other empires right off that kind of map. If you have a different map, you have to play against different civilizations on a whole new range of maps: this can be fun for game wins or the games can allow new fun ideas and a new win.


What is Civilization: a strategy game. The Carthraginians best addition to this game: they are one of the greatest empires with one of the best militaries. Where is Hong Kong: right where the want it with movies like The Killer. How can you win: you can win by making the attempt, learning over time, and playing for the rest of your life.

Tuesday, February 27, 2018

How to Write Newspaper Editorials, and Journalism is What?

How to Write Newspaper Editorials
Jacob Malewitz

War hammer - 43 AVP Alien Vs Predator Thrill of the Hunt Kennedy

A newspaper editorial, unlike other forms of newspaper writing, allows you to go into the first person and give your opinion. There is an editorial section in every major newspaper, including "The New York Times.” Writing newspaper editorials requires a writer to follow a few basic steps.

Get to know the paper and its readers. Writing for a college newspaper is far different than writing for a major newspaper that has tens of thousands of subscribers. Before you begin the editorial, get to know your audience. Ask other writers what these readers are interested in. For example, a first newspaper editorial for a college newspaper might be done on Internet file sharing, which is a topic popular with that age group.

Write a feature article first. Before you even write an editorial, get a good understanding of feature articles. If you are beginning as a writer, then you will have to publish many feature articles before an opinion can be offered (in most newspapers). This helps you prove to the newspaper staff that you have the writing chops.

Try to get a job working for the newspaper. The majority of the time, people on staff of newspapers write the editorials.

Ask editors if they accept submissions. You can still try to publish an editorial in a newspaper even if you are a beginning writer. All you need to do is ask.

Brainstorm valid points before you are ready to begin writing your editorial. Just like a school essay, an editorial contains valid points of the topic. It's about more than just writing about a popular topic, however; you need to offer both sides. For example, if you write a piece on Internet file sharing (basically getting things like free music), then just offering your opinion isn’t enough. Cover both sides of this issue--for example, talk about the common people downloading music, the artists losing money and the executives who profit most from the music.

Offer the editorial as opinion. Even if you bring in both sides, this is still your opinion. This means you can come to a conclusion based on what you think. Don’t say, “This is my opinion,” because that will hurt the credibility of the story. Just state your point, remembering that some might disagree with you.

Final Tip
A lead, or introduction, is less crucial in editorials than in feature articles. A good strategy is to just write the editorial and then figure out the best point you made. Lead with that.

You can make money as a staff writer, editor, or freelancer with editorials. Opinion pages pay $75 to $150, which is not that much, but remember: opinion can be easier to write.

A Career In Journalism
By Jacob Malewitz

Many top writers started their careers in the field of journalism. Ernest Hemingway worked his way into print first as a newspaper writer. Mark Twain wrote stories of local color for a long time,  pieces that were apt to amuse, and did it all before working on his masterpiece “Huckleberry Fin.” Even more modern writers like Richard Yates and Stephen King, whom should never be mentioned in the same sentence, first started out writing for their school papers. It never amounted for the career for these writers: Hemingway and the others became novelists, short story writers, and, in Twain’s case, travel writers as well. Making a career in journalism is less a road to choose and more an endeavor that happens upon many writers. To make a career in journalism little is needed except for the basic idea of what is news and what is opinion, how to write simply, and a workable way of forming sentences.

We all have opinions, and making a career in journalism is about finding these thoughts. Most people watch or read the news often, and this can lead into knowledge on what qualifites as a quality news story. I once made the mistake of pointing out how the people at the event looked, what the music sounded like to me, and forgot this was all opinion. Quickly my editor put enough red ink on my page to fill a condensed book, and I learned that good journalism usually amounts to being careful about what we say. A career can be made in just telling the facts, and expressing our opinions, and sometimes even both.

Hemingway is noted for being one of the better writers in creating the perfect sentence. The likely reason for this is his ability to condense a sentence or story to what it really needs to be. The iceberg theory, devised by Hemingway, pointed out that just about anything can be taken from the story—and it will still work. The same can sometimes be said of journalism as long as the story is simple. A journalist’s job is to decide which parts to leave in, the ones to add to, and the points that can be taken out because of the iceberg theory. An opinion column is common in many papers, and here is where journalists have the most freedom. The story can be far from simple as long as long as most readers can understand the core of it. If you were to write on a rare book that maybe five hundred people read, you would make the choice to incorporate just enough details to be understandable.

What is a workable way of forming a sentence? There are plenty of tricks to note, and the foremost would be that it does not have to be a masterpiece. If you pick up your local paper you will understand how easy it can be to create a clear sentence. Do not try to pretend the newspaper is “The New Yorker”; this is a mistake I often made early in my career. Journalism is not about making grand statements, but more on telling the news in a clear way. If you can write a workable sentence you can make a career in journalism.

The difference between opinion and fact is important, as is simple writing and forming sentences, but left out here is the fact journalism is about storytelling. It can be done in a way so far different from fiction that readers will not notice our choice of wording, or close enough to fiction that  we just have too much fun building the story. In the end it can be about all these things or none of them, but that’s a start to a journey of discovery.




At The Crossroads, or izod plains in two, by Jacob Malewitz

At the Crossroads
By Jacob Malewitz
by Dark Alliances
Abercrombie and Finch, who are you?

The light was golden and had an array of various colors to real to be a vision, to distinct to be a dream. I thought it was Ra again, or the demon within me that pretended to be Ra. If he was acting, then, he was very good with the details. Everything about him was ancient Egyptian, from the eyes to the lips to the tall hat and the braided beard. His eyes were what I noticed, that red glare in them, shaped differently than a man’s, more oval. Yet none of that mattered after he spoke. “You will die.” He stepped forward, floating on some golden sphere. We were at the clouds, and I could see sparks of lightning—it was Earth—but I didn’t care; I was angry.
“Who are you to say who lives and who dies?”
He didn’t answer. He wasn’t real. I yelled at him more, telling him as many curses and saying I’d been drinking too much the night before—and that was the only reason I had seen him.
I smoked. I drank.
The night before was a mirage of lighting and images of woman and bar stools and full ashtrays. Something had to be wrong in my system. I wanted to end the pain, yet every day I worked on making my pain greater.




Sunday, February 25, 2018

5 Reasons to Write Science Fiction


5 Reasons to Write Science Fiction
by Jacob Malewitz
by Dark Alliances and Abercrombie and Finch
Warcraft Win of Factions, Best Page Out, 2 AD agrees, try Scout Rider Legion

Why write science fiction? That is a thought many have, looking at the classics of Isaac Asimov or Heinlein perhaps, or the thousands of other writers in the past century and beyond. How do they write science fiction? And why, with rates of sales going down and rates per word falling as well—are they still writing them? First comes the joy of massive world building, then you’ve got the grand big epic, then the massive science fiction community, the interest from Hollywood, and the idea that science fiction writers are somehow different from the rest of us.
What? Let me explain.

1 – The purpose of science fiction, rather than fantasy, is to show “What could happen.” This is world building down to a minute science, because often these worlds could be real. In fact, with only a few billion galaxies out there with infinitely more worlds, there is a better chance of the world existing than you might guess. Back to the point, world building is a core reason to create science fiction, because it shines a light on things we will likely be doing at some point in the next millennia or two: finding new homes. It happens in Star Trek and Star Wars, Babylon 5 and Battlestar Galactica. Then you’ve got the …

2 – Big Epic is often the reason to entice writers to the pages of speculative fiction. It also might scare writers away; the idea of writing ten books in a row. It happened with the classic “Dune” series of novels, and many others. You get to create an entire galaxy! What’s more enjoyable than that?

3 – The science fiction community takes in lots of science fiction, making it a prime market for writers not just of novels but with new ideas on films and comics. However, this isn’t to say science fiction is the field to make the big bucks. How many millionaire science fiction novelists do you know? Even the greats, like Philip K. Dick, had to work for decades before big money came their way. But, the point is there is a large enough community of fans to make it far more than a waste of time. The community is across the world, buying not only books but films and TV series. Speaking of films …

4 – Some of the best films were in some way influenced by science fiction, and sometimes directly related. For example, many Top 100 film llsts include “Blade Runner,” based on a Philip K. Dick story, “Do Androids Dream of Electric Sheep?” Dick was successful in his lifetime, but his work has been turned into a gold mine by Hollywood after his death, with countless other films. Don’t forget TV either, where we have Star Trek and one of the better TV series of the past decade, Battlestar Galactica. This all means writing science fiction is still quite in vogue for all forms of writers.

5 – You’re different if you write science fiction. You may not care much about money. You may like creating entirely original aliens, or alien worlds, or alien killers. There is quite a collection of science fiction writers out there. If you write science fiction and continue to write it, you likely know you’re not only different, but you can come up with 100 reasons to write science fiction.

Monday, January 29, 2018

The Gaming Art Engine 2, World of Warcraft Win of Factions

The Gaming Art Engine -- Battling Hell and Conquering the World -- Part 2
by Jacob Malewitz
By Dawn of Factions

Where does the gaming art engine exist? This stand alone focuses on the idea of battling hell and conquering the world with games. Games are power. Games are money. Games are respect.

The best engines sell more copies and change things. Doom created Quake. Civilization defined turn based strategy. Age of Empires introduced more history and real time strategy. Playstations created gaming football, or at least mastered it. The Wii allows you to golf in perfect motion. The X-Box allowed Microsoft to edge the market on Playstation. Sega outdid itself too much, went game, then went with art.

The game engine exists to entertain. Sometimes you get sick of watching and want to act. You cannot just sit in front of your TV. I personally hate Television. There are times I consider gaming waste too. This is all about time; you can save time, you can burn time, and you can enjoy time. The best engines are the originals. The best engines create money the market. You invest with every game you buy. You invest in your mind and you might be able to one day sell the game. Some games are worth more to be played than to be sold.

The game engine should bring you something. All this coding helps somehow. It burns time. It saves you money. It allows you pleasure. Pleasure can be won. Money can be won. This is all philosophy at this point, but you must dance with philosophy. If you call too much, you simply must dance with philosophy.

Doom is an interesting game. Created by id, the game allows you to kill demons. This sounds simple. You get a blaster, you get a soldier, and you get to travel through demonic space. Doom is art. All games are art. If you play enough, you are creating art. You are allowed to play the game your way, with your art, and find ways to beat the engine. Doom is much like an arcade game -- you play it too much you get nightmares and lose days of sleep.

Civilization came to me abut the same time as Doom. I preferred Civ. Less nightmares. You get to control a civilization from its dawning to the time man can reach space. This is a tough thing; I speak of this game much because it pretty much taught me the PC. I knew very little about computers before I played Civilization. This was early in gaming.

Age of Empires may not be the first real time strategy, but it allowed strategy gaming to take a different course. Age of Empires allows gamers to win with power; you build a military. It’s all weapons and death, right? Wrong: you build a civilization and live with the fact you cannot make many allies. The real world is like this, and the engine works in this format.

Where do you go next?
I would say gaming controls the PC. It allows us to invest money into computers. This brings jobs. This is oddly sounding, but you must consider the fact some of us learn computers simply to play games. I learned computers to play games, then I began to find ways to make money on the computer. There are many ways to make money off gaming, but you might value it for simply having fun.

This is not the end of money, time, and effort spent on gaming.

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warcraft
warcraft
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The Gaming Art Engine, Warcraft Win of Factions

The Gaming Art Engine
By Jacob Malewitz

Warcraft, Win of Factions
By Dark Alliances

Part 1

If you call games, call your civilization. Play with your heritage. Play with your tribe. You can go with the Celts if you are a European, or play with the Chinese if you have asian ancestory. There is room for respect here: all cultures should and can be respected in gaming.

Ask for more from your family. Families must support gamers; we are not always gamers, but we remain with the addiction, with the power, and with the knowledge.

Can you call games for money? Gaming is power; gaming teaches; strategy is time, time is saved, money is saved -- money is spent, things are remembered. It’s hard to play any game for money but it can be possible, especially in the days of chess tournaments and new game boards. Every time a new game is created, wealth is spread. 

Can you call games for learning?

I would always call my civilization addiction, but far before PC there was Nintendo.

You must call something against your best game. There is always an option out: you will need this out. If you have a favorite game, why not call a game against it? This balances you with money and power. You get to learn from a new game, you get to demand more games, you get to spend money, and you get to make money in different ways. You might finish college easier, or find work to be less addicting and more demanding. Gaming can beat work: some people simply cannot escape the job. The job is  a calling, the game is a calling, and food is a calling. All things should balance here, but they don’t.

How can you make money with the gaming engine?

The real engine to try would be the opposite of what you like. Say you like chess: play hearts instead. Say you like to play Halo: play chess instead. Say you like playing poker, or you like putting money down on magic the gathering games. Why not create a game for power? This is always the best call, and we must bring it up much. The best gamers design games, not just with the mind, but with the pen and the board.

You can call depression  against gaming. You can quit. You can give it up, call it waste. There is not much money to be made in chess for the majority of us. There is not much to do with cards but lose. Yet some gamers go left and right, the brain in action.

How can you make money with art? Gaming is an art form. You are creating art and taking a break from life.

The art of gaming is incredible. IT asks for much from you. Time and effort. Therefore, gaming is not always a break.

Where next? Buy another game. Keep playing. Keep investing time into the game. It will pay you back.

Saturday, January 20, 2018

Empires, Age of Empires, The Conquerors - DM Match Byzantines for warcraft win of factions

2v2 6/17 Age of Empires, The Conquerors – Win with Byzantines
By Jacob Malewitz

Frank game pay

How can you win with Byzantines in Age of Empires?

How can you win when you are playing against the Koreans? The Koreans are similar to the Choson in Age of Empires I. They can dominate the game, so I love playing against them, sometimes even with weak land civs. I did play some Choson in Age of Empires. But I loved playing against them, because everyone said they were the best. The Hittites could beat them.

I played Byzantines. It was a 2v2 Deathmatch, with Spanish as my allies, and Britons and Koreans as the enemy.

There are some rivers. There are some middle points. There is some artillery. There is some losses. Britons and Koreans: What do they do? They are both good with long range, but have weak cavalry. The Spanish and the Byzantines: what do they do? They are good with some long range, but have very strong heavy cavalry, and both have cavalry unique units. This is a good counter against the counter. The Korean War Chariot against the Briton Longbow.

How can you win with Britons? You must hold strong points. You must horde your long bow. You must not protect them. You need some losses. Longbows can beat any infantry charge, and protected by English halbierders, can beat Cavalry and can be beat by Byzantines.

How can you win with Koreans? You must mass war wagons and start countering what other civs are doing.

The Byzantines are one of my most favorite civs in Age of Empires 2. They have good cavalry, good artillery, and can counter any unit in the game. They immediately get cheaper counter units, and the best counter units. In my game, I went with knights and bombard cannons and some cataphract to hit the Longbow in a middle point. I won here, very big, even with little help from the Spanish. The bow folded, the Koreans could not win, and my cannon could not be beat.

Once I won with cannon, I charged with cavalry, and destroyed two armies.

There are other points to remember. You must remember to build markets. You must remember to find gold. You must try and steal your allies gold if he does not help. All Civs try to win on quick gold, especially tough computer players, but not all civs can win on trade. The computer is immediately allowed money, but the human opponent wins in a different way.

What is your next strategy? How can you lose? How can you hit your ally?

Your next strategy is different civs, different maps, and perhaps human players. Computer opponents can beat you: I have had some losses. Different maps can beat you: would the Byzantines lose on an archipagelo map? I have lost games before to computers, but you only learn here, you only have fun here.